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  1. Last week
  2. Mmmm, I can already smell the pretzels. MLB The Show 19 launches Tuesday, headlined by a suite of new updates and enhancements to San Diego Studio’s long-running, legendary baseball sim. Here are some of the changes coming in this year’s installment. Even if you’re not a baseball fan in real life, The Show’s myriad modes ensure players of all experience and interest levels can step up to the plate and have some fun. There’s a bunch more coming this week too, including Angry Birds VR: Isle of Pigs, Generation Zero, Path of Exile, Space Junkies, The Legend of Heroes: Trails of Cold Steel, and Xenon Racer. For a full list of new titles coming to PlayStation this week, read on — and enjoy The Drop! Angry Birds VR: Isle of Pigs PS VR — Digital Join Red, Chuck, Bomb and the Blues to save the stolen eggs in Angry Birds VR: Isle of Pigs, an immersive VR adventure! Discover the remote island where the greedy green pigs take their vacation in 50+ fun-filled levels – with more to come! Assassin’s Creed III Remastered PS4 — Digital, Retail (Out 3/29) Relive the American Revolution or experience it for the first time, with enhanced graphics and improved gameplay mechanics. Plus, Assassin’s Creed III Liberation Remastered and all solo DLC content are included. Included free in Assassin’s Creed Odyssey season pass. Block-a-Pix Deluxe PS4, PS Vita — Digital (Cross-Buy) Block-a-Pix is a block-filling logic puzzle where every grid has a picture hidden inside. Reveal the picture by dividing the grid into smaller rectangular blocks to create a colorful mosaic. If you like picross games, you’ll love Block-a-Pix! Cave Digger: Riches PS VR — Digital (Out 3/25) Cave Digger is a virtual reality mining game set in an alternative western universe. Jump into the elevator that will take you deep down into the mine. Explore the rich veins that are just waiting for the honest, hard workers to whack their pickaxes at! Counter Fight PS VR — Digital (Out 3/29) Enjoy the thrills of running your own ramen shop! Counter Fight is a fast-paced VR game where you cook and serve a variety of dishes to eccentric hungry customers. Dracula’s Legacy PS4 — Digital (Out 3/28) Haunted by frightening dreams about her forgotten past, Isabella and her fiancé travel to an old ghost town, the only clue to her origins that she has been able to dredge from her lost memories. The End Is Nigh PS4 — Digital (Out 3/29) Follow Ash, one of few ‘things’ that have ‘survived’ the end of the world. Feel his stress levels rise as you throw him into an endless swarm of decaying, mutant creatures and aid his final epic quest… to simply make a friend. Generation Zero PS4 — Digital, Retail A once-peaceful rural setting, transformed overnight. The local population has disappeared, and machines of unknown origin roam the streets. Explore this vast open world to unravel the mystery, perfect your fighting strategies, and strike back. Gods Remastered PS4 — Digital (Out 3/29) Join the nameless warrior on a dangerous journey through four worlds to defeat the Great Guardians who have stolen the homes of the gods. As a reward you will receive immortality and a place in the eternal hall of fame… Inferno Climber: Reborn PS4 — Digital (Out 3/28) Long ago, there were five purgatory stones that brought order to the world. However, the power of the stones was spread too thin and weak minded individuals rose to dominate the world. Defeat powerful bosses to collect all five Purgatory Stones in hell. Legendary Eleven PS4 — Digital (Out 3/29) Legendary Eleven is an ​epic arcade football game inspired by the golden age of football spanning the 70’s to the 90’s. Choose from 36 teams full of glorious haircuts, moustaches and legends in short shorts. Lead them to glory and win the World Cup! The Legend of Heroes: Trails of Cold Steel PS4 — Digital, Retail The definitive JRPG experience makes its way to PS4 for the first time. As Rean Schwarzer, follow the activities of Thors Military Academy’s specialized Class VII, with added features not found in any previous console releases. Metagal PS4, PS Vita — Digital (Cross-Buy) Metagal is a classic jump and shoot style platformer with 16-bit graphics, eight levels to complete and unlockable new characters to play with, each come with their own powers and upgrades. MLB The Show 19 PS4 — Digital, Retail Play America’s pastime your way, with new game modes, expanded team building and player customization, and an extensive personalized RPG experience. Create your own player or play against others as baseball’s greatest stars and legends. Nelke & The Legendary Alchemists PS4 — Digital, Retail An Atelier town built together with legendary alchemists. This title represents a new milestone in the evolution of the series, marking their 20th anniversary, combining town-management simulation and RPG genres. Outward PS4 — Digital, Retail Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai and whatever you do: don’t forget your backpack. Path of Exile PS4 — Digital Earn devastating skills and valuable items as you fight your way through the dark continent of Wraeclast. With unrivaled character customization, Path of Exile is an online action RPG created by hardcore gamers, for hardcore gamers. Phar Lap – Horse Racing Challenge PS4 — Digital Experience the thrill and thunder of racing with the pride and prestige of building your own stable of champions. Cinematic graphics showcase realistic horses and capture the action of the race with motion-captured animations. The Princess Guide PS4 — Digital, Retail Become an Instructor and guide four princesses on the path to becoming great leaders. Guide your princess with ‘Praise’ or ‘Scold’ to make them stronger, happier, and ultimately a worthy heir to the throne. S.O.N PS4 — Digital (Out 3/28) S.O.N is an epic psychological horror game set in modern day. Robert Alderson is searching for his son Jay, who went missing deep in the Pennsylvania forest. A parent’s love for their child is deep, but does a parent’s love for their child conquer fear? Seven: Enhanced Edition PS4 — Digital Seven: Enhanced Edition is an open-world, isometric stealth and action role-playing game, in which you play as Teriel, a master thief sent on a mission that will shake the foundations of the Vetrall Empire. Siralim 3 PS4 — Digital (Out 3/29) Siralim 3 is the deepest monster-catching RPG in existence. Collect and breed over 700 different creatures to fight for you. Explore randomly generated dungeons with 15 unique tilesets. New features are introduced well beyond the 100-hour mark. You’ll never run out of things to do! Skyworld PS VR — Digital Put the power of an army at your fingertips, conquer all worlds and wage war against friends online. Put the power of a full army — even dragons — at your fingertips in Skyworld, the award-winning VR wargame from the creators of Arizona Sunshine. Space Junkies PS VR — Digital Face off in extreme battles, immersing yourself in this visceral, jetpack-fueled VR arcade shooter. Danger is everywhere as you fly through the arenas, so stay sharp as you dodge and weave through the VR battlefields. Tale of the Fragmented Star: Single Fragment Version PS VR — Digital (Out 3/27) A lone girl stands abandoned on a broken star. There exists a point on the star that intersects with another world. By standing on this convergence point and wearing the Otherworld-Viewing Device (VR unit), you can communicate with the girl, and solve puzzles to help her leave. War Theatre PS Vita — Digital (Cross-Buy) As endless conflict rages, seven warriors discover an ancient power that promises mastery over any battlefield. From the developers of Plague Road, War Theatre expands classic turn-based strategy gameplay with RPG elements. Warhammer 40,000: Space Wolf PS4 — Digital Warhammer 40,000: Space Wolf is a turn-based tactical strategy in which you have to take command of the Space Wolves and join the battle against the wicked servants of Chaos and the sinister Necrons. Warparty PS4 — Digital (Out 3/28) Warparty is a real-time strategy game set in the stone-age era. You will build your base, recruit and control a group of soldiers, fight and tame fierce dinosaurs and direct the flow of combat. Proper management of resources, skills and map awareness will lead you to victory. Where The Bees Make Honey PS4 — Digital (Out 3/29) Where the Bees Make Honey tells a story about reflecting on different moments from a childhood, which are played and experienced from an adult perspective. At its core Where the Bees Make Honey is a puzzle adventure game, but gameplay variation is filtered throughout. Xenon Racer PS4 — Digital, Retail It’s the year 2030, the era of flying vehicles. A one-off championship for wheel based vehicles has been organized, with cutting-edge electric cars boosted by Xenon gas. Drift through cities like Tokyo and Dubai as fast as you can and claim eternal glory! The information above is subject to change without notice. PS4 EDM Rynx Takeover Us Original Motion Picture Soundtrack Andrew Bird – My Finest Work Yet Perfect Blue (aka Pâfekuto burû) Book of Monsters Purgatory Road The action continues this weekend. Click to watch the promo now! Series Premiere Wednesday, March 27 at 10PM on FX Season Premiere Thursday, March 28 at 10PM ET/PT on truTV PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
  3. Playstation

    Share of the Week: Architecture

    Last week, we asked you to take in your surroundings and share your favorite in-game architecture using #PS4share and #PSBlog. From crumbling ancient ruins to neon-filled futurescapes, here are this week’s highlights: Assassin’s Creed Origins is filled with beautiful Ancient Egyptian temples like this one shared by @ilikedetectives. Connor follows a lead in the downtown area of Detroit: Become Human, shared by @Rooby__xx. Wander heads back to the temple at the center of Shadow of the Colossus, shared by @RolexAlex_G. @Draikin shared the city of Auldnoir in Gravity Rush 2 . Contemporary and cool spaces filled Mirror’s Edge Catalyst, like in this share by @Sefwick. This tower in Minas Ithil stands tall in Middle-earth: Shadow of War, shared by @AreeLyBadPun. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: The Division 2 Share by: 9am Pacific on Wednesday, March 27 Next week, the fate of the free world is in your hands. Share your best moments from The Division 2 using #PS4share and #PSBlog for a chance to be featured. View the full article
  4. Spike Chunsoft returned to GDC this year with media demos, special guests, and a storm of announcements. I’m here to cover our four exciting reveals! AI: The Somnium Files – Worldwide Release on July 25 with new Special Agent Edition Play Video Play Video AI: The Somnium Files releases worldwide on July 25 with Special Agent Edition. The new trailer gives you a first look at the world of AI: The Somnium Files and introduces the North American-exclusive Special Agent Edition, with a six-inch A-set Acrylic Stand front and center. Crystar: Out on PS4 in the West August 27 Not only is Crystar beautifully animated, it’s also got a killer theme song by Nagi Yanagi. This action RPG comes to PS4 on August 27 with a Day 1 Edition featuring a mini-artbook with illustrations by character designers Riuichi and ntny! Fire Pro Wrestling World: Suda51 DLC planned Suda51, CEO of Grasshopper Manufacturing, got his start in the industry writing the traumatizing scenario for Super Fire Pro Wrestling Special (1994). Now, Suda51 returns to his roots with a new DLC scenario for Fire Pro Wrestling World! Zanki Zero: Last Beginning – Free demo available March 26 We have already released a Gameplay Trailer, but now you can try to survive in the world of Zanki Zero: Last Beginning when the demo releases on March 26! Play Video Play Video I played on Difficulty IV and V. For those who are new to RPGs but love visual novels, I recommend playing on the newly-added Difficulty I, a mode which allows you to enjoy the story! Try out the demo and let me know which level works for you. 2019 already looks great and I can’t wait! What do you think of our new announcements? View the full article
  5. PlayStation delivers its most dynamic booth ever with 5000 square feet of PlayStation fun and entertainment for fans at PAX East 2019! The booth is a virtual wonderland of games and fun that is an event unto itself — you could easily spend the entire show enjoying everything it has to offer with 27 different game titles on over 80 game stations. Days Gone is one of the featured games this year offering you a chance to play the post-apocalyptic adventure thriller before its release on April 26. You’ll also get to experience the world of Days Gone in real life, as you encounter an eight-foot-tall Rager Bear, pose for a picture on Deacon’s bike, and even get a selfie with Deacon himself (or amidst the ominous hanging Freaker Meat Wall). Most exciting of all will be the pen of live Freakers guarding the entrance to the Days Gone experience. Watch out, or they just might get you! In addition to enjoying all of the Days Gone experience, you’ll be eligible to get a free, exclusive Days Gone patch if you complete the demo (while supplies last). The PlayStation Gear Store makes its first-ever appearance at PAX East with 17 exclusive PlayStation, Days Gone, and Dreams-themed collectibles. Products range from Days Gone T-shirts and apparel, to collector’s pins including the sought after Pinny Expo Days Gone pin, and the cuddly, stuffed Days Gone Freaker Teddy Bear. There’s something for everyone, but be sure to stop by to shop early, because supplies are extremely limited. Dreams fans can get in-depth, hands-on preview time with the game, and you’ll have PlayStation reps at your side every step of the way. We will have regular presentations by Dreams developers sharing special insight into the making of, and inside details of this incredible game. There is also a contest for exclusive Dreams prizes for those that play the demos. MLB fans, step up to the plate — Spring Training is in full swing, and the new baseball season has just started. That also means there’s a new PlayStation MLB game for all to enjoy, so stop by to take a swing or two at MLB The Show 19! PlayStation VR continues to amaze and delight! For those who have yet to experience the joy of virtual reality, or seek to check out new PS VR game experiences, we’ll have eight demos set up including Vacation Simulator and Trover Saves the Universe. Please note that we will be using the PlayStation App to reserve demo times for the PS VR stations, in order to guarantee that everyone has a fair chance to play. Download the PlayStation App for iOS and Android in advance and get those reservations in. Crash Bandicoot races to PS4 in Crash Team Racing: Nitro Fueled! Race against seven other players for a chance to win exclusive prizes and the right to stand on the winner’s podium for your selfie with the ultimate Crash trophy. This is sure to be super popular, so it, too, will involve the PlayStation App to reserve your space. PlayStation is excited to be joining forces again with eMLS for eMLS Cup 2019 presented by PlayStation. Watch the best FIFA19 pros in North America represent their MLS Clubs and compete for $15,000, EA Sports Global Series points, and a roster spot on the first-ever U.S. Soccer eNational Team. The event will be occurring on Saturday, March 30, at The Castle at Park Plaza. It is free and open to the public. Those attending will be able to watch incredible FIFA19 matches, collect their own eMLS merchandise, grab an exclusive eMLS x PlayStation jersey, and participate in other exciting activities. For those going to PAX East, complimentary shuttles will run continuously from PAX East to The Castle from 5:30pm to 7:00pm. Swing by the PlayStation booth on Saturday, March 30 for a special pin exclusive to everyone who RSVPs (while supplies last). RSVP Here. PlayStation is not only one of the largest booths at PAX East, but a centerpiece of the entire show floor as it sits at the entrance to the exhibition hall at the bottom of the escalators, so there’s no chance you’ll miss it. We look forward to welcoming to our booth and showing you around! Here’s a list of titles that you will be able to play: PlayStation 4 Bloodroots Control Crash Team Racing: Nitro-Fueled Days Gone Dragon Quest Builders 2 Dreams Falcon Age Heaven’s Vault Jupiter & Mars Knights & Bikes Layers of Fear 2 Luna MLB The Show 19 Mortal Kombat 11 Mutazione Indivisible Overland Rad Trover Saves the Universe Wattam PlayStation VR Ghost Giant Golem Falcon Age Jupiter & Mars Space Channel 5 VR Kinda Funky News Flash! Trover Saves the Universe Vacation Simulator View the full article
  6. One cannot mention FromSoftware without mentioning its hugely influential and infamously uncompromising action titles, Dark Souls and Bloodborne. Loved and feared in equal measure, but almost universally respected, the games have become fierce fan favorites and established a very specific set of expectations from its creators. For its next big release, Sekiro: Shadows Die Twice, the team have made some bold changes to their celebrated formula, reimagining and completely overhauling many of their iconic design staples to create something ambitiously different. With Sekiro launching today, we thought we’d take a moment to give you a few handy day-one tips and explain what veteran From Software fans will need to keep in mind as they take on this challenging new adventure. Sculptor’s Idols The dim glow of an unkindled bonfire is the true siren song of a seasoned Souls fan – a place to take a rest, refill your supplies and set out with fresh determination. In Sekiro: Shadows Die Twice, it’ll be the faint blue glow of a Sculptor’s Idol that will offer sanctuary from the harsh environment. From here you’ll be able to re-fill your inventory, stock up on healing items, unlock new skills and fast travel to other points you’ve discovered. The more you progress through the game, the more useful these will become, adding new options and abilities as you go. Freedom of Movement While Dark Souls was always a very grounded series (in the most literal sense), relying on slow but steady movement, Sekiro’s superhuman shinobi is as fleet and agile as the wind. Unrestricted by stamina limitations, you’ll be able to run, vault and dart about the world, hanging from ledges, swinging from your grappling hook and bearing down on enemies from on-high. This newfound freedom aids not only exploration but plays a key role in combat: if the toe to toe approach isn’t working for you, try running, jump and swinging to outwit your enemies. Shortcuts While it’d be lovely to have a Buddha Statue plopped by the roadside every hundred yards or so, Dark Souls fans will know better than to expect such a reliable sense of safety from the designers at FromSoft. Much like the studio’s other titles, you’ll need to work you way through the world overcoming tough encounters and opening new routes to move forward more quickly. If it seems like you’re a long way from safety, hunt around for a quicker route back — a one-way door, perhaps… Stealthy Takedowns While games like Bloodborne and Dark Souls offer the occasional opportunity to backstab an opponent, for the most, classic FromSoft titles have you facing your enemies head-on. As an agile shinobi, however, you’ll be expected to strike your enemies from the shadows: stalking the tall grass, leaping from behind a wall or dropping from secluded rooftop. Out-numbered as you’ll often be, this will often be your safest option. Groups of enemies can deal large amounts of damage and close around you quickly, so survey the area, distract and separate your enemies, and pick them off in ones and twos — otherwise death might be surprisingly swift. Helpful Acquaintances No Dark Souls adventure would be complete without bumping into a handful of lonely wanders, travelling merchants or other eccentric, itinerant sorts. In Sekiro: Shadows Die Twice, this tradition is alive and well. Take the time to speak with any friendly NPCs you run across, as many will have useful information, items for sale or other helpful tidbits to offer. The new eavesdropping feature also adds a fresh dimension: listening in on the conversations of your enemies will yield not only useful story information, but occasionally clues on how to tackle certain enemies, where to find specific items or where go next. The Art of Combat Dark Souls maintained a tried-and-true formula that placed emphasis on mastering a small number of combat options across a wide range of weapons. While Sekiro’s shinobi protagonist has only his trusty sword Kusabimaru, he has a vast amount of flexibility with it. Dodging and blocking remain, but the true goal is to overpower your opponent through timing and finesse. Brute force is reckless: many combatants will use misplaced attacks to open you up for counter blows. Read their movements carefully: deflect their attacks and time your ripostes to break their posture, opening them up for deadly ‘deathblows’. Some of these moves will take practice to master — if you need to hone your skills, seek out Hanbei the Infested at the Dilapidated Temple, who’ll be willing to spare and train with you. The Healing Gourd That simple but elegant staple of Dark Souls gameplay, the Estus Flask, finds its spiritual successor aiding our hero’s travels in Sekiro. Filled with a mysterious medicinal water, this humble alembic will re-fill itself when you rest at Sculptor’s Idols and its uses can be expanded if you track down Gourd Seeds and hand them over to Emma at the Dilapidated Temple. Moreover, as you progress, unlockable skills will improve the amount of healing received from each draught. Almost indispensable in your battle with the Ashina Clan, it is not however, the only way to maintain vitality. Augment with Skills While FromSoft’s prior outings placed emphasis on scaling the power and efficacy of a fixed set of tools, Sekiro’s more focused and flexible approach to combat requires a different tact. Instead of levelling statistics, as you move through the game, you’ll have the chance to unlock a range of passive and active skills from a number of distinct skill trees. While some will increase power, most will augment existing abilities or offer new ways to approach each encounter. Combat Arts unlocked via these trees can only be equipped one at time, so ensure you spend your points on abilities that’ll best compliment your play style. A Sprawling Game World Rarely in a Souls game will you find yourself railroaded along a single narrow path, with no option but to press on or give up. Sekiro carries forward this philosophy, offering multiple directions in which to explore from the initial hub, each with different environments and unique challenges to overcome. Using the Sculptor’s Idols, you’ll be able to navigate between these as quickly as needed. If you find yourself up-against a challenging obstacle, try exploring elsewhere and developing your abilities before coming back for a second try. The Shinobi Prosthesis Off­-hand weapons are nothing new in the Dark Souls universe, but Sekiro’s shinobi prothesis is so advanced and flexible, it far outstrips what we’ve come to expect. Starting off as little more than a replacement limb, as you explore, you’ll be able to enhance its function with new gadgets, from heavy melee weapons to explosive crowd-control measures and precise ranged projectiles. Take heed: this mysterious contraption has but limited uses, so be prudent in its use. New attachments turn up all over, dropped by enemies, hidden in shrines or for sale with certain merchants. Keep your eyes open and when you find a new one, return to the Sculptor at the Dilapidated Temple to install the upgrade. Some enemies require certain prosthetic fittings to overcome, so if you’re struggling with just the sword, consider what prosthetic attachments you have available. A Wealth of Secrets The FromSoft team have long sought to reward those attentive players that comb over each area with care, placing carefully hidden items and pathways just out of sight for canny explorers to find. Sekiro holds to the same philosophy, but hides more than just items and entrance-ways: careful investigation of each area will reveal multiple different avenues to approach your enemies – skirting along a building side, shimmying up a cliff or creeping beneath a building. Don’t rush through areas, there’s much to be missed by those not paying attention and many game-changing rewards to be discovered, including items, NPCs and entirely new areas. Increasing your Power Hands off that sprint button, Souls-fans, there’s no need to go gambolling back to the last place you fell to retrieve your lost plunder. While death is a significant part of Sekiro, it’s not as closely tied to levelling as in previous FromSoft titles. In order to gain new skills you’ll have to earn Skill Points, accumulated by overcoming ordinary foes. Growth in areas like vitality and strength, meanwhile, will require special items – prayer beads and memories – only dropped by far more powerful adversaries. Trade all these at the Buddha Sculptures to develop your skills and improve your efficacy in battle. Lore-driven Mechanics The Hollow, the Unkindled and those burdened with dreadful Insight amongst you will know well to what we refer to here. While we’re in no hurry to spoil anything in Sekiro: Shadow Die Twice, rest assured that over-arching systems that tie closely with both your progress as a player and the world’s ongoing narrative are deeply woven into the experience. Meeting a true death will reveal a new system which will affect not just you and your ability recover from future failures, but also the wellbeing of those around you – moreover, these will stack the more you fail. Fear not, however: it is possible to recover if you’re struggling. Speak with Emma at the Dilapidated Temple for more information. Cheating Death The Dark Souls series has made a virtue — an emboldening rite of passage — of in-game death and so it seems apt that this new outing should seek to turn this on its head. As the game’s subtitle suggests, those laid low by their adversaries can draw on a remarkable gift to rise from the grave and fight once more. Moreover, those who make good on this blessing and endure against all odds, might find that further blessings await. This isn’t quite as simple as it seems: not only is it a way to avoid the penalties of a true death, taking down further enemies after resurrection will recharge this ability, hopefully allowing you to stave off death for even longer periods. And with that, we’ll say no more. Like all FromSoft games, a core part of the experience is exploring the game world and discovering things for yourself. We hope this will have given an idea of what to expect and how to avoid some of the early pitfalls. View the full article
  7. Glad to finally be able to talk about this! Today, we’re introducing a new video program called State of Play, and the first episode kicks off Monday, March 25 at 2:00pm Pacific Time. State of Play will give you updates and announcements from the world of PlayStation. Our first episode will showcase upcoming PS4 and PS VR software, including new trailers, new game announcements and new gameplay footage. You can watch live on Twitch, YouTube, Twitter or Facebook worldwide, and we’ll be offering up the VOD edition shortly after the episode airs. And this is just the beginning! State of Play will return throughout the year with more updates and announcements. See you Monday! View the full article
  8. It started with a text: “Would you be interested in working on a Bloodlines 2?” The text was from my good friend, Ka’ai Cluney, and my first thought was, “Would I?” But as we texted back and forth, something happened — an idea started to emerge, the embryonic formation of what we are announcing today: Bloodlines 2. It’s still overwhelming to think about how many stars had to align to make this happen. It’s not every day that a property gets resurrected after so many years, and there are multiple trials that need to be faced in order to even make it to the production stage. Ka’ai and I started fleshing out the world of Bloodlines 2 over a series of drinks in late 2015 — the iteration was rapid. Ka’ai had already talked Andy Kipling and Russ Nelson (the founders of Hardsuit) into setting up a pitch with Paradox after hearing that they had just acquired the World of Darkness IP. Paradox was eager to meet, and we ended up pitching the game in February 2016 at DICE. We walked out of the room confident that all parties were energized about the idea – but it was a longshot for such a small, unknown company to snag a project like this. This is one of those rare times as a dev where you’re pretty sure it’s going to take a million coin flips to come up heads for all the paperwork to be signed, but shortly after the pitch Paradox and Hardsuit Labs were making a sequel to one of the biggest cult RPGs of all time. Who is Hardsuit Labs, you might be asking? When I first started working with Hardsuit, it reminded me a lot of another small studio full of ambitious veterans and juniors: Troika Games, the developers of Bloodlines 1. Andy, Russ and Ka`ai put together a group that can only be described as a super-team of developers. Today, there are over 60 people working on Bloodlines 2 at Hardsuit Labs. And we’ve set our first major title right here in our home city of Seattle. Why bring the World of Darkness to Seattle? Seattle has always attracted pioneers, artists, and opportunists — some dreamers, some criminals, sometimes both. In the 21st century, it’s a city whose identity is constantly struggling to retain its legacy and define its future. It’s a city of artists and craftsman, but also home to some of the biggest corporations in the world. It’s a conflict between the old and new, the weird and the wealthy, and an ideal setting for Vampire: The Masquerade. Bloodlines 2 is a reflection of modern Seattle and within it we’ve built a rich mythology based on the city’s history and present, filtered through the lens of the World of Darkness. You will stalk these streets, you will meet its power players, and you will claw and charm your way into the inner circle of Kindred society. It’s been an amazing experience to return to the World of Darkness and make the true sequel to Bloodlines that you’ve all been waiting for. We could not be more excited to revive this universe after 15 years and — for the first time ever — bring Bloodlines to a PlayStation platform! Expect to hear more about the factions, clans, story and RPG systems in Vampire: The Masquerade – Bloodlines 2 in the months to come. Vampire: The Masquerade – Bloodlines 2 will release on PlayStation 4 in 2020! View the full article
  9. Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here Hello! This week on your favorite Blogcast, Tim, Kristen and Justin do their best to keep things interesting while the inimitable Sidney is away. Join us as we reveal next week’s new PlayStation games and recap the week’s biggest news. Plus, more Devil May Cry 5 talk, brief impressions of The Division 2, and Justin teaches you how to get good at Beat Saber. Stuff We Talked About Angry Birds Photo Mode in Days Gone Assassin’s Creed III Remastered The Division 2 Devil May Cry 5 Borderlands 2 + PS VR Aim Controller How to get good at Beat Saber Some of our recommended PS VR games Captain Marvel The Cast Justin Massongill – Social Media Manager, SIEA Kristen Zitani – Social Media Specialist, SIEA Tim Turi – Senior Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
  10. How do you approach a big publisher with a pitch for a game about recreating your childhood games playing war in rural 80s Sweden? The answer is: you don’t. There would be too many risks involved with such a niche setting for a mainstream audience. When you plan to put a small team in a Swedish studio on developing an entirely self-published project however, it makes all the sense in the world. When me and Tobias (Executive Producer) pitched the game internally, we realized we would be able to build a really passionate team around the idea of creating something so close to home. While the fantasy originated some time in the late 80s — hiding underneath the covering branches of a spruce tree and taking aim at imaginary enemies with a homemade wooden rifle (made more realistic-looking by use of too many rolls of our dad’s black electrical tape) — Generation Zero was truly born during the development of theHunter: Call of the Wild. After many years of mainly creating big budget AAA titles such as Just Cause and Mad Max, Call of the Wild was an exciting new step for Avalanche. As a completely self-published title, we used the same technology and experience from our AAA history to empower a relatively small team to create the most immersive hunter simulator ever made. Play Video Play Video While working on the hunting game, we realized that we had created environments and mechanics that could easily compete with similar ones in more mainstream experiences. We had essentially created really advanced stealth action mechanics and when we toyed with the idea of twisting the players’ role from that of a hunter to being hunted, it was as if everything just came together in an instant. The forests and fields of Call of the Wild were the spitting image of the countryside where I grew up, giving me nostalgic throwbacks to my childhood games. The stealth action mechanics were perfect for a guerilla warfare setting and the animal simulation systems of Call of the Wild took on new meaning with the huge, menacing machines of Generation Zero. The machines in turn helped us tell a rarely heard story about Sweden during the cold war, the very same period where we as kids were out in the woods fighting pretend wars. The risks were all still there of course. Would an international audience accept a game set in Sweden? Would our existing fans be okay with a less fast-paced guerilla action game after having darted from explosion to explosion with grappling hook and parachute in the Just Cause games? Could a small team (peaking at around 30 people) create a mid-price range game in a relatively short time frame, which would be able to stand out in a competitive landscape of zombie survival games and battle royales? What we’ve always come back to during development was that feeling of working on a project fueled by passion. As Mark Twain allegedly stated: “Write what you know.” Featuring something so close to our hearts, and feeding on memories and nostalgia, I have always felt that we can deliver something that will feel authentic, even to people who didn’t grow up in Sweden in the 1980s. Now we are finally ready to release it to players all around the world. Though to be fair, launch is only the beginning. This is a game we will continue to pour our hearts into for a long time, and we can’t wait to keep on building it together with our players. View the full article
  11. Launch is upon us! Many fans will choose to go into Sekiro: Shadows Die Twice completely blind, but if you’re looking to get some preparation in before you play we have compiled some tips and tricks that you might find helpful. As a reminder, Sekiro is an evolution of FromSoftware’s signature combat, so some of the tactics that worked in their previous games might not be so effective this time around… Here are a few key bits of advice I’d give to players: Deflection: Deflect is critical, and mixing consecutive deflects with aggressive attacks is the key to success in battle. If you don’t deflect an enemy’s attacks and try to rely on just dodges, you’re going to have a hard time winning against tougher bosses. This takes practice and is one of the toughest parts of the learning curve. Remember that you may have to deflect multiple times in rapid succession depending on the move your opponent uses, so learning what your opponent is capable of is a big advantage. Mikiri: Unlock Mikiri Counter within your first two or three skill unlocks. Not only does it look cool to step on an enemy’s weapon, it’s just too good to not have and makes dealing with powerful stabby enemies much easier. Heed Perilous Attacks: Learn how to deal with all the different Perilous attacks early. Recommend finding Hanbei the Undying on the Dilapidated Temple grounds, and doing all of his training (even the stuff you think you already know), it will be a big help. Also, doing all of his basic training unlocks a “free combat” option. Talking to him again after you’ve faced the first Samurai General in Ashina Outskirts unlocks advanced training options. Revisit Enemies: If you’re getting destroyed by a boss or a midboss, don’t be afraid to leave, explore elsewhere, gain a few skills and stats and come back later. Try New Skills and Combos: Experiment and make liberal use of the jump-kick for repositioning/interrupts and prosthetic follow-up attacks such as Chasing Slice for gap closing. These moves are extremely helpful for controlling the flow of combat. Strategize: Much of the strategy in the game is based on how good your initiate is and if you’re bringing the right tools to the party. If you’re traversing a stage with a lot of regular enemies in it, look to stealth engage with Bloodsmoke, get a few quick stealth kills, and then it’s all about tactics. Those are just some of the key suggestions, but we hope everyone will experiment and find the style and tools that suit them best. For me I like to use the shuriken + chasing slice combo to quickly close the gap with a relatively isolated enemy. I’ll use a posture-damaging combat art to quickly break an enemy’s posture before others can reach me, and then I’ll make use of the invincibility frames of the deathblow I perform to avoid attacks from the rest of the enemies. If I can’t break his posture in time I might jump-kick backward off him to create space and reassess. What I do after that depends on how close enemies are and what their strengths and weaknesses are, but if I’m swarmed I’ll throw a firecracker and blind them, and either take the risk of trying to attack and perform another quick deathblow, or sprint just out of attack range so I can keep them in front of me and avoid getting surrounded. From that point the battle’s begun, and it becomes all about knowing what my enemy is capable of, and responding accordingly. If I’m in a 1v1 vs an extremely powerful enemy with fast posture regeneration, I might equip combat arts that are better at damaging vitality, as the lower an enemy’s vitality, the slower they regenerate posture. Then once they’re low I can start using moves focused on breaking their posture as fast as possible. Good luck — we hope you enjoy Sekiro: Shadows Die Twice! View the full article
  12. Earlier
  13. The hunt is on — welcome to the Wild Frontier. The first season of Apex Legends is here, and tons of great stuff is dropping into the arena. Check out what’s in store if you play for free, and learn what you get when you grab the Season 1 Battle Pass. What is a Season? Seasons are massive packs of content dropped regularly throughout the year. We drop these massive packs of content regularly throughout the year, and each season brings new Legends, fresh loot, and special events that change the Games. Grab the Battle Pass to earn tons of themed rewards as you level. You can also earn a Wild Frontier Legend skin, five Apex Packs, and 18 stat trackers for free as you play. Then, jump into the fight with your first new Legend, Octane. Meet Octane After blowing his legs off in a record-breaking gauntlet speed-run, Octavio “Octane” Silva is diving into the Apex Games with metal legs and even bigger ambitions. He’s searching for the ultimate adrenaline rush by using his death-defying moves to become an Apex Champion. His Adrenaline Junkie ability lets him trade health for speed, and an endless supply of Stim health regeneration means he’s always ready for action. His Launch Pad Ultimate Ability lets his squad fly through the air with the greatest of ease. Jump into Apex Legends and play Octane tomorrow! Score More Loot with the Battle Pass The Battle Pass is your ticket to tons of rewards: once you buy the pass, every level you gain during Season 1 unlocks a Battle Pass reward, like weapon skins, banner frames, XP boosts, and more. Over 100 rewards are yours for the taking, and you have the entire season to earn them all. Plus, you’ll score three Wild Frontier-themed Legend skins immediately when you purchase the pass. You can get the Battle Pass from the in-game shop for 950 Apex Coins. Plus, you can earn enough Apex Coins through leveling the Battle Pass to purchase the next one without spending one real cent. To level up your Battle Pass even faster, snag the Battle Pass Bundle for 2,800 Apex Coins, unlocking your next 25 Battle Pass levels (and their rewards) automatically. Apex Legends is available for free starting tomorrow on PS4. Jump into the arena, hit the in-game store to grab the Battle Pass, and get ready to unleash the beast. View the full article
  14. We are excited to announce that PlayStation Vue is adding multi-view on Apple TV today, allowing users to watch up to four live channels on one screen. This comes just in time for NCAA March Madness, so you can keep an eye on all the action or mix and match live games with live news or other programs. Multi-view is one of our most popular features on PlayStation 4, so we are thrilled to expand to Apple TV to allow more of our customers to enjoy the feature. Additionally, the multi-view feature on PS4, which offers up to three live channels at once, is receiving two updates today. The first update is real-time program changing, which means you will no longer have to start from the beginning each time you want to add in a different program. The second update is new filters – now Sports and News have their own dedicated tabs, which makes it even easier for you to find sports and news for multi-view. PS Vue customers on all devices, which includes Roku, Amazon Fire TV, Android TV, iOS and Android mobile devices, PC/Mac browsers and Chromecast, continue to enjoy other rich features that come with their monthly plan, like industry-leading five simultaneous streams and a powerful cloud-based DVR with the least ad skipping restrictions — at no extra cost. We will also continue to offer standalone channels without the need of a multichannel plan, such as HBO, Showtime, and Cinemax, as well as continue to launch additional local channels. Currently 92 percent of the country has access to at least three of the “Big 4” broadcasters (ABC, CBS, FOX, NBC) on PS Vue. We hope you continue to enjoy all the innovative features available on PS Vue, and as always, thank you for your continued support. If you have not tried PS Vue, check us out at www.psvue.com for a 5-day free trial. View the full article
  15. Playstation

    Far: Lone Sails Launches on PS4 April 2

    Going on a journey is always exciting — you never know exactly what will happen or where you will end up. For us at Okomotive, releasing our first game Far: Lone Sails is exactly the trip we’ve always dreamed of taking. Now, we’re close to another major destination: the game arrives on PS4 April 2. Far: Lone Sails is a vehicle adventure game. In a unique hybrid of ship and train, you travel across an ocean-turned-desert following the tracks of a once-flourishing civilization. Through an array of roadblocks and through hazardous weather you need to keep your vessel going. Where will this journey take you? Are you the last of your kind? Far: Lone Sails takes you into a post-apocalyptic, yet zombie-free world: it’s just you and your machine vs. the big nothing. Its unique mechanics and atmosphere make the game stand out from the crowd. The art style and music are unique in the best sense — a sight and sound to behold. But what probably stands out the most — especially in the platformer genre — is Far’s pacing, which leaves enough time and space to relax and take in the scenery. Studio Okomotive is based in Zurich, Switzerland. We’re five game designers and one musician. All of us studied at the University of the Arts in Zurich, where we met and the idea for our debut title was born. It started out in 2015 as Don Schmocker’s bachelor’s thesis. He came up with the concept and art style, drawing inspiration from various sources including Theo Jansen’s Strandbeest, The Straight Story by David Lynch, and post-apocalyptic movies like Mad Max. He built a prototype of Far together with composer Joel Schoch. Shortly after that, publisher Mixtvision hopped on board, so that the idea and concept could be built upon. Don teamed up with Goran Saric, a fellow student of his, to handle the technical aspects of the game. During the development process, the team grew further: first, Martina Hugentobler joined for animations, then Phil Stern to support them in level design and art, and finally, Fabio Baumgartner made it to the team as a programmer and sound designer. After a successful release for PC and Mac, collecting numerous awards along the way, it was only a matter of time to bring the game to PlayStation, too. So here we are, finally getting close to our next destination. To everyone joining the trek to PS4 starting April 2, we have some words of advice for you: Hoist your sails, let the wind guide you — and keep your eyes open, so that you will be able to perceive the beauty that lies in small things and to find little beacons of hope. Even when times are rough and the world may seem dreary to you, hang in there and keep going. View the full article
  16. Playstation

    Days Gone: Photo Mode Revealed

    Hello, PlayStation fans! Now that Days Gone has officially gone gold, I’m happy to finally share details about Bend Studio’s implementation of Photo Mode. The world of Days Gone includes a regular day/night cycle, as well as multiple biomes and weather types. We’re giving players all the tools they need to capture and share these breathtaking vistas and the unique sandbox gameplay moments Days Gone makes possible. The vast Central Oregon wilderness is so beautifully crafted and rendered in Days Gone it’s easy to forget that you’re playing a game. Our aim with Photo Mode was to make players feel like they’re manipulating a real camera in the real world. Of course, this includes features that people expect to come standard these days. From the Characters panel, users can toggle character and bike visibility as well as select from a library of facial expressions. The Frames & Presets panel hosts nine custom frames, several black frame shapes and sizes, Days Gone logo options, and 18 filter presets. The Lens panel lets players manipulate Field of View, Focal Distance, Aperture, and Film Grain. One of the first features we developed for Photo Mode was the inclusion of Focus Lock, which allows users to set a permanent focus point that stays sharp no matter where they move the camera. But the pièce de résistance is our Advanced Mode where users can fine-tune their final shots by manipulating 55 different settings across Bloom, Color Grading, and Color Depth Grading panels. We worked closely with members of our Art team, including some Hollywood veterans, to help define the essential properties to capture all the power and flexibility that comes with professional photo editing software. This is the very same interface our artists used to author the filter presets that ship with the game. Players can even use one of our presets as a starting point to learn how Advanced Mode works, then use it a baseline to creating their own filter that can be saved to one of five preset slots for easy reuse later. All of this will be available at launch. Everyone at Bend Studio can’t wait to see the pictures the community creates starting April 26! View the full article
  17. Time to enjoy the Great Indoors at PlayStation Store! Embark on adventures through unpredictable landscapes, navigate your way through alien solar systems, and much, much more with over 1,000 titles to choose from! So fill up those canteens, fluff up those couch cushions, and get ready to stay inside with savings up to 65 percent on games like Red Dead Redemption 2, NBA 2k19, and Destiny 2: Forsaken. That’s not all! Now through March 29, new subscribers save 25 percent on 12 months of PlayStation Plus. Check out some lineup highlights below then head to PS Store over the next two weeks to see the full list of titles. The Great Indoors Sale ends March 29 at 8 AM PT. PS4 Games Title $Sale $PSPlus $Original A HAT IN TIME $20.99 $17.99 $29.99 ABZÛ $12.99 $10.99 $19.99 ARK: EXTINCTION $17.99 $16.99 $19.99 ARK: SURVIVAL EVOLVED $24.99 $19.99 $49.99 ASTRO BOT RESCUE MISSION $33.99 $29.99 $39.99 BATMAN: ARKHAM KNIGHT $9.99 $7.99 $19.99 BATMAN: RETURN TO ARKHAM $9.99 $7.99 $19.99 BIOSHOCK: THE COLLECTION $20.99 $14.99 $59.99 BLOODBORNE THE OLD HUNTERS $14.99 $12.99 $19.99 BORDERLANDS 2 VR $42.49 $37.49 $49.99 BORDERLANDS: THE HANDSOME COLLECTION $25.79 $19.79 $59.99 BRAVO TEAM $27.99 $23.99 $39.99 CALL OF DUTY: ADVANCED WARFARE – DIGITAL PRO EDITION $44.99 $34.99 $99.99 CALL OF DUTY: ADVANCED WARFARE – SEASON PASS $29.99 $24.99 $49.99 CALL OF DUTY: ADVANCED WARFARE GOLD EDITION $23.99 $19.79 $59.99 CALL OF DUTY: INFINITE WARFARE $23.99 $19.79 $59.99 CALL OF DUTY: INFINITE WARFARE – DIGITAL DELUXE $59.99 $49.99 $99.99 CALL OF DUTY: INFINITE WARFARE – LEGACY EDITION $47.99 $39.99 $79.99 CALL OF DUTY: MWR VARIETY MAP PACK $8.99 $7.49 $14.99 CASTLEVANIA REQUIEM: SYMPHONY OF THE NIGHT & RONDO $11.99 $9.99 $19.99 DEAD BY DAYLIGHT $14.99 $11.99 $29.99 DEAD BY DAYLIGHT: THE HALLOWEEN CHAPTER $4.79 $3.99 $7.99 DEAD ISLAND DEFINITIVE COLLECTION $15.99 $11.99 $39.99 DÉRACINÉ (VR) $26.99 $23.99 $29.99 DESTINY 2: FORSAKEN $23.99 $19.99 $39.99 DESTINY 2: FORSAKEN – ANNUAL PASS $27.99 $24.49 $34.99 DESTINY 2: FORSAKEN – COMPLETE COLLECTION $69.99 $59.99 $99.99 DESTINY 2: FORSAKEN – DIGITAL DELUXE EDITION $59.99 $51.99 $79.99 DESTINY 2: FORSAKEN – LEGENDARY COLLECTION $35.99 $29.99 $59.99 DESTINY 2: FORSAKEN + ANNUAL PASS $48.99 $41.99 $69.99 DESTROY ALL HUMANS! $6.99 $2.99 $19.99 DISHONORED 2 $23.99 $19.99 $39.99 DISHONORED: DEFINITIVE EDITION $11.99 $9.99 $19.99 DISHONORED: THE COMPLETE COLLECTION $47.99 $39.99 $79.99 DOOM $13.99 $11.99 $19.99 DOOM + WOLFENSTEIN II BUNDLE $34.99 $27.99 $69.99 DOOM VFR (VR) $17.99 $14.99 $29.99 DYING LIGHT $15.99 $13.99 $19.99 EARTH DEFENSE FORCE 5 $35.99 $29.99 $59.99 FALLOUT 4: GAME OF THE YEAR EDITION $35.99 $29.99 $59.99 FALLOUT 76 $44.99 $40.19 $59.99 FARMING SIMULATOR 17 – BIG BUD PACK $11.54 $10.04 $14.99 FARPOINT (VR) $11.99 $9.99 $19.99 GOD OF WAR $31.99 $29.99 $39.99 GOD OF WAR DIGITAL DELUXE EDITION $39.99 $37.49 $49.99 GOOSEBUMPS: THE GAME $7.49 $5.99 $14.99 GRAND THEFT AUTO V $17.99 $14.99 $29.99 GRAND THEFT AUTO: SAN ANDREAS $10.49 $8.99 $14.99 HELLDIVERS SUPER-EARTH ULTIMATE EDITION $19.99 $15.99 $39.99 HITMAN – GAME OF THE YEAR EDITION $23.99 $17.99 $59.99 HORIZON ZERO DAWN: COMPLETE EDITION $16.99 $15.99 $19.99 HORIZON ZERO DAWN: THE FROZEN WILDS $7.99 $6.99 $9.99 INJUSTICE 2 – LEGENDARY EDITION $23.99 $17.99 $59.99 INJUSTICE: GODS AMONG US ULTIMATE EDITION $6.99 $4.99 $19.99 JAK & DAXTER: THE PRECURSOR LEGACY (PS2) $7.49 $5.99 $14.99 JAK II (PS2) $7.49 $5.99 $14.99 JURASSIC WORLD EVOLUTION DELUXE EDITION $25.84 $19.24 $54.99 KNACK 2 $13.99 $11.99 $19.99 L.A. NOIRE $23.99 $19.99 $39.99 MAD MAX $6.99 $4.99 $19.99 MARVEL’S SPIDER-MAN: THE CITY THAT NEVER SLEEPS $18.74 $16.74 $24.99 MAX PAYNE $10.49 $8.99 $14.99 METAL GEAR ONLINE COMPLETE BUNDLE $5.49 $4.39 $10.99 METAL GEAR SOLID V: GROUND ZEROES $6.99 $4.99 $19.99 METAL GEAR SOLID V: THE DEFINITIVE EXPERIENCE $13.99 $11.99 $19.99 METAL GEAR SOLID V: THE PHANTOM PAIN $11.99 $9.99 $19.99 MIDDLE-EARTH: SHADOW OF MORDOR – GAME OF THE YEAR EDITION $11.99 $9.99 $19.99 MIDDLE-EARTH: SHADOW OF WAR $17.49 $12.49 $49.99 MIDDLE-EARTH: SHADOW OF WAR DEFINITIVE EDITION $29.99 $23.99 $59.99 MOONLIGHTER $13.99 $11.99 $19.99 MOSS (VR) $23.99 $22.49 $29.99 MOSS + SOUNDTRACK BUNDLE $27.99 $26.24 $34.99 MOSS SOUNDTRACK $7.99 $7.49 $9.99 NBA 2K PLAYGROUNDS 2 $22.49 $19.49 $29.99 NBA 2K19 $25.79 $19.79 $59.99 NBA 2K19 + NBA 2K PLAYGROUNDS 2 BUNDLE $34.39 $26.39 $79.99 NBA 2K19 ANNIVERSARY EDITION $42.99 $32.99 $99.99 OBSERVER $14.99 $11.99 $29.99 OVERCOOKED $7.47 $5.77 $16.99 OVERCOOKED 2 $19.99 $17.49 $24.99 OVERCOOKED HOLIDAY BUNDLE $8.79 $6.79 $19.99 OVERCOOKED: GOURMET EDITION $8.79 $6.79 $19.99 OWLBOY $17.49 $14.99 $24.99 PERSONA 3: DANCING IN MOONLIGHT (VR) $41.99 $35.99 $59.99 PERSONA 5: DANCING IN STARLIGHT (VR) $41.99 $35.99 $59.99 PERSONA DANCING: ENDLESS NIGHT COLLECTION $79.99 $69.99 $99.99 PLAYSTATION VR WORLDS $5.99 $4.49 $14.99 PREY $17.99 $14.99 $29.99 PREY + DISHONORED 2 BUNDLE $32.49 $25.99 $64.99 PRO EVOLUTION SOCCER 2019 STANDARD EDITION $29.99 $23.99 $59.99 PSYCHONAUTS (PS2) $1.99 $0.99 $9.99 PSYCHONAUTS IN THE RHOMBUS OF RUIN (VR) $5.99 $3.99 $19.99 QUANTIC DREAM COLLECTION $33.99 $29.99 $39.99 QUIPLASH $3.99 $2.99 $9.99 RAYMAN LEGENDS $13.99 $9.99 $39.99 RED DEAD REDEMPTION 2 $46.19 $40.19 $59.99 RED DEAD REDEMPTION 2: SPECIAL EDITION $59.99 $51.99 $79.99 RED DEAD REDEMPTION 2: ULTIMATE EDITION $69.99 $59.99 $99.99 RED FACTION GUERRILLA RE-MARS-TERED $17.99 $11.99 $29.99 SOMA $14.99 $11.99 $29.99 STAR TREK: BRIDGE CREW (VR) $15.99 $11.99 $39.99 STAR TREK: BRIDGE CREW THE NEXT GENERATION BUNDLE $23.64 $18.14 $54.99 STARLINK: BATTLE FOR ATLAS DIGITAL EDITION $29.99 $23.99 $59.99 THE EVIL WITHIN $11.99 $9.99 $19.99 THE EVIL WITHIN 2 $29.99 $19.79 $59.99 THE EVIL WITHIN DIGITAL BUNDLE $17.99 $14.99 $29.99 THE JACKBOX PARTY PACK 3 $12.49 $9.99 $24.99 THE LAST GUARDIAN $13.99 $11.99 $19.99 THE PERSISTENCE (VR) $17.99 $14.99 $29.99 THE WITCHER 3: WILD HUNT $15.99 $11.99 $39.99 THE WITCHER 3: WILD HUNT – COMPLETE EDITION $19.99 $14.99 $49.99 THRONEBREAKER: THE WITCHER TALES $23.99 $22.49 $29.99 TRINE TRILOGY $11.99 $8.99 $29.99 UNTIL DAWN: RUSH OF BLOOD $5.99 $4.49 $14.99 WOLFENSTEIN II: THE NEW COLOSSUS $35.99 $29.99 $59.99 WOLFENSTEIN: THE OLD BLOOD $11.99 $9.99 $19.99 WWE 2K19 $25.79 $19.79 $59.99 Note: All pricing is for U.S. only and subject to change. View the full article
  18. Playstation

    PlayStation Blogcast 324: Shiny and New

    Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here This week, Devil May Cry 5 has taken over Kristen and Tim’s lives, while Sid can’t stop dropping back into Apex Legends. The gang also celebrates PS Blog’s swanky new design and the selection of new songs just added to Beat Saber. Enjoy the show! Stuff We Talked About Devil May Cry 5 Apex Legends Beat Saber Sekiro: Shadows Die Twice More listeners share how they tackle their backlog The Cast Sid Shuman – Director of Social Media, SIEA Kristen Zitani – Social Media Specialist, SIEA Tim Turi – Senior Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
  19. Two excellent ninja games in one week, sweet! But that’s just about the only similarity between these two titles. FromSoftware’s Sekiro: Shadows Die Twice launches on Friday. Their newest journey is a departure from the Souls-like formula, promising a faster-paced experience than fans have come to expect from the studio — where even your own death can be weaponized. Meanwhile, Québec-based studio Sabotage is releasing their acclaimed throwback sidescroller The Messenger on PS4 Tuesday, with its sharp, witty writing and tight platforming gameplay in tow. There’s more to this one than you might think… For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Alwa’s Awakening PS4 — Digital (Out 3/21) Alwa’s Awakening is a game that tries to stay as close as possible to the authentic 8-bit look with sweet pixel art, a soundtrack filled with catchy chiptunes and so much charm it’ll bring you right back to the golden age of video games. American Ninja Warrior PS4 — Digital Do you have the strength and endurance to jump, swing, and sprint your way to hitting the buzzer at the end? Race against the clock with your friends and family while testing your skills in couch multi-player or take on the challenging career mode. Chocobo’s Mystery Dungeon Every Buddy! Bundle PS4 — Digital (Out 3/20) Explore and adventure through the challenges of countless dungeons, battling monsters with the new buddy system, and gain amazing abilities and outfits with the job change system to beat the beasties! Cube Zone PS4 — Digital Cube Zone is a frenetic puzzle game. Think fast, match the color patches on the board or drop them all before you reach the end! it may seem easy at first, but different maps and varied mechanics will put your reflexes to the test! Fate/Extella Link PS4, PS Vita — Digital, Retail The digital realm of SE.RA.PH. faces a new kind of threat, and Heroic Spirits from across the Fate series have joined forces to defend it. In Fate/Extella Link, you’ll hack and slash your way across dynamic battlefields with polished graphics, detailed character customization, and refined gameplay. The Messenger PS4 — Digital As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor. Peasant Knight PS4, PS Vita — Digital (Cross-Buy) Peasant Knight is a challenging puzzle-platformer that you can play with only two keys: jump and stop. All the while you’re relentlessly dashing forward into traps, enemies, and hazards. Peasant Knight has a tongue-in-cheek tone that fits well the many ways to reach your demise. Sekiro: Shadows Die Twice PS4 — Digital, Retail (Out 3/22) You are the “one-armed wolf,” a disgraced and disfigured warrior. Bound to protect a young lord, you become the target of many vicious enemies. When the young lord is captured, nothing will stop you to regain your honor, not even death itself. SNK 40th Anniversary Collection PS4 — Digital, Retail 2018 marked the 40th anniversary of legendary studio SNK! To celebrate this extraordinary milestone, a variety of classic arcade games from SNK’s golden age are coming back together in one anthology, packed full of retro games and a treasure trove of features! Super Kickers League PS4 — Digital (Out 3/20) The best arcade experience and football fantasy are waiting for you in Super Kickers League. There are no referees, there are no rules, everything is allowed, the only aim is to score more goals than your rival! War Theatre PS4 — Digital (Cross-Buy) As endless conflict rages, seven warriors discover an ancient power that promises mastery over any battlefield. From the developers of Plague Road, War Theatre expands classic turn-based strategy gameplay with RPG elements. The information above is subject to change without notice. Steep Playlist Maxo – Lil Big Man Steven Price – Wonder Park (Original Motion Picture Soundtrack) Bumblebee The Mule My Hero Academia: Two Heroes The action starts Tuesday, 3/19 live on truTV PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
  20. Playstation

    Share of the Week: Devil May Cry 5

    Last week, we asked you to pull that Devil Trigger and share your best moments from Devil May Cry 5 using #PS4share and #PSBlog. After going through the very stylish entries, here are this week’s highlights: Nero leaps into action in this share by @AreeLyBadPun. Dante moves through the air on the Cavaliere, shared by @Davemead147. V is cloaked by shadow in this haunting share by @IxionVII. Nero’s attacks must be swift, like in this share by @virtua_photographer. V and his nightmarish familiars wreak havoc in this share by @erosfortones. Dante can’t help but smirk in this share by @gamesphotomode. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: Architecture Share by: 9am Pacific on Wednesday, March 20 Next week, it’s time to take in your surroundings. Share bold and eye-catching architecture from the game of your choice using #PS4share and #PSBlog for a chance to be featured. View the full article
  21. We’re happy to announce that Alpine Green is joining the DualShock 4 wireless controller lineup next month. The new controller features a contrasting green and white color with golden arrows around the directional buttons. Pick one up to refresh your setup this spring and add some extra style to your play! Alpine Green will be available across retailers in U.S. and Canada in April for $64.99 USD (MSRP) / $74.99 CAD (MSRP), while supplies last. Click here for pre-order details, or check your local retailers for availability. View the full article
  22. The inaugural World Tour live event of the 2019 FIA Certified Gran Turismo Championships kicks off this weekend, and we’d love for you to join us down on the track. All the best competitors from last year’s FIA GT Championships will meet again at the Gabriel Pavilion in Paris, and we’ll be live streaming every moment from the first dizzying rush of acceleration to the last split-second finish. As with previous World Tours, there’ll be a Nations Cup with individual competitors, and a Manufacturer Series, pitting manufacturer teams against each other – both of which offer a glimpse into the future of the 2019 Series of the FIA Certified Gran Turismo Championships. Where can I see the action? You can catch the event live over the weekend at the following times: Manufacturer Series – 16 March 10:00AM PDT Nations Cup – 17 March 6:00AM PDT Links to the streams with commentary for your respective language can all be found here. Last year was a great success and culminated in a nail-biting final in Monaco which crowned Igor Fraga (IOF_RACING17) Nations Cup Champion, whilst Lexus was driven to victory in the Manufacturer Series by Tyrell Meadows (GT_Academy2013), Vincent Rigaud (Oscaro_SkyPikmin) and Kanata Kawakami (Kawakana222). I am excited to see what this season has in store! We hope you look forward to this thrilling first event of the 2019 World Tour, and remember you can find all the latest GT info here on PlayStation.Blog and on the Gran Turismo website. Until next time drivers, we’ll see you in Paris! View the full article
  23. Hello everyone, we know that there is a lot of hunger out there for news and updates on No Man’s Sky. We wanted to share some information from behind the scenes. Our next chapter will be called No Man’s Sky Beyond, coming Summer 2019. Each chapter for No Man’s Sky has been more successful than the last. Thanks to our community, our large release last year, NEXT, was especially so. It went on to bring enjoyment to millions of new players, and it helped to change the legacy of this game we care so much about. Earlier this year, while working on our roadmap of three future updates, we decided we wanted to interweave their features, and had a vision for something much more impactful. We are excited to announce that Beyond will contain those three major updates rolled into one larger free release. The first component of Beyond we are announcing today is No Man’s Sky Online. No Man’s Sky Online includes a radical new social and multiplayer experience which empowers players everywhere in the universe to meet and play together. While this brings people together like never before, and has many recognizable online elements, we don’t consider No Man’s Sky to be an MMO — it won’t require a subscription, won’t contain microtransactions, and will be free for all existing players. These changes are an answer to how we have seen people playing since the release of NEXT, and is something we’ve dreamed of for a long time. We will talk more about each component when we know we can be precise, and look forward to sharing more in the coming weeks. Beyond will be our most ambitious chapter so far, and something we’ve been working ridiculously hard on. We’ll continue to support No Man’s Sky in this way for the foreseeable future. It’s unexpected but so rewarding to see so many accolades and nominations for No Man’s Sky as Best On-going or Most Evolved this year. To some NEXT may have felt like a natural end-point for our journey, but for us it was another step on a longer voyage. Thank you so much, Sean View the full article
  24. I’m Hannah Nicklin, Writer and Narrative Designer at Die Gute Fabrik, and I’m delighted to be able to announce Mutazione via this brand-new teaser trailer. Mutazione is an adventure game where the juicy gossip is just as important as the supernatural ‘adventure’ part of the game. The game is full of colorful dialogue, distinct character voices, and irresistibly tangled love-lives. It draws on the ensemble cast format of storytelling in favorite television shows such as Star Trek: Deep Space Nine, Twin Peaks, Grey’s Anatomy, or Bojack Horseman. Over 100 years ago, a great meteor named Moon Dragon struck a tropical holiday resort. Most of the inhabitants perished but those who didn’t remained in the mutating environment and founded the small community of Mutazione. Fast-forward to modern day where you play as the protagonist Kai as she travels to this strange and secretive community to visit her ailing Grandfather, Nonno. Run around the village, choose who you want to talk to, and explore your way through an in-game week of small-town drama and scenic hangout spots. As you nurse your grandfather back to health, you make new friends, discover old betrayals, unravel long-kept secrets, and try to save everyone from a mysterious darkness at the heart of it all… Die Gute Fabrik is a Denmark-based studio who have been making games for almost a decade. You might know us from Sportsfriends, Johann Sebastian Joust, and Where is My Heart. We make games that are handcrafted, fresh-feeling, offbeat, and which tell personal stories, and Mutazione is our most ambitious game yet. I have been working as Writer and Narrative Designer on this game for over three years, but the story itself is much longer-lived, having been in Creative Director Nils Deneken’s imagination for over a decade. His beautiful illustration and design fills notebooks and paper scraps going back years. Being handed the story-world of Mutazione has been a huge gift. Alongside an excellent and dedicated team, we’ve been able to develop and structure it around those first fledgling ideas into something full of dramatic twists and turns, rich characterization, and a lush hand-illustrated world. The game also revolves around a generative musical “gardening” mechanic, which we hope to tell you more about soon. But for now, we’re designing a world we hope you’ll want to spend time in, and we’re writing characters we hope you’ll be eager to get to know. You can play an exclusive demo of Mutazione at Day of the Devs at Game Developers Conference (GDC) March 18-22, 2019, or at the Sony booth at PAX East, March 28-31, 2019. View the full article
  25. It’s finally here! A fresh dose of beats just arrived to Beat Saber and we are super excited to share it with you. Sharpen your sabers and swing with us. It makes so much sense that we chose Monstercat for our very first Music Pack. These guys came to our mind as a perfect match because we believe in Monstercat’s progressive attitude and their supportive approach toward the games industry. For us, Monstercatis a perfect example of a trendy label that brings pulsing electronic dance music to their fans and community. And this philosophy strongly resonates with our studio! Here is the list of tracks you will find in Monstercat Music Pack Vol. 1: ‘Boundless’ – Aero Chord ‘Emoji VIP’ – Pegboard Nerds ‘EPIC’ – Tokyo Machine ‘Feeling Stronger (feat. Charlotte Colley) [High Maintenance Remix]’ – Muzzy ‘Overkill’ – RIOT ‘Rattlesnake’ – Rogue ‘Stronger (feat. EMEL)’ – Stonebank ‘This Time’ – Kayzo ‘Till It’s Over’ – Tristam ‘We Won’t Be Alone (feat. Laura Brehm)’ – Feint As usual, levels are mapped for all difficulties: Easy, Normal, Hard, Expert And of course, all-time favorite ‘Living Hell aka Expert+’ for all those crazy heroes out there In the game, you can get full pack containing 10 tracks for $12.99 USD or get individual tracks for $1.99 USD each. We changed our UI so you can add tracks to your music library comfortably with just a few clicks and with your headset on! We know it took our team longer than we expected but we are extremely happy to finally share this with you! The good thing is that from now on, releasing upcoming Music Packs will be much easier for us as we now have the infrastructure for adding new Music Packs figured out! Our plan is to share a new Music Pack with you every month and we already have several top stars and indie artists booked. But Music Packs aren’t the only music content we are planning to add to the game. Apart from Music Packs, we will be releasing several free tracks from time to time. We want Beat Saber to become a place where you discover amazing artists and experience their pumping music in the most intense way — that’s our mission! We can’t wait to share more of the names we have on the list! View the full article
  26. When demons invade, the PlayStation social team answers the call. We’ve been honing our skills with Dante, Nero, and V since Devil May Cry 5 released last week. Oh, the things we’ve learned while slicing and blasting the putrid minions of Urizen. DMC5 packs in surprising gameplay depth, so use these demon-slaying tips to up your game and know where to spend those Red Orbs. Nero The Flow of Battle – Nero’s chargeable Blue Rose gun and Royal Queen blade powerful tools you must manage in battle. Try simultaneously revving up the Red Queen’s Exceed gauge while charging up the Blue Rose’s bullets. The resulting firepower stuns enemies, and the flaming sword dishes out pain. Breaker, Breaker – With all the tools at Nero’s disposal, don’t forget the new Devil Breakers! The Gerbera Breaker – obtained early on – deals potent shockwaves of damage that knock enemies back. The all-or-nothing Breakage attack summons a break beam of energy to devastate foes. Must-Have Nero Skills Streak – Close the gap with this rushing attack. Split – Slash enemies to the ground from mid-air. MAX Act – Charge up your sword mid-combo by tapping L2 in sync with swings. V Remap Those Buttons – V’s primarily attacks via his spectral familiars, Griffon and Shadow. By default these pals are mapped to face buttons. Tinker with remapping Griffon to a shoulder button to make it easier to execute moves that require holding buttons. Nightmare Treasures – Playing as V and see a suspicious wall or shiny collectible trapped behind a barrier? Try summoning Nightmare, who will sometimes clobber open routes to hidden goodies. Must-Have V Skills Guillotine (Shadow) – A spinning charge attack that shreds enemies. Blockade 2 (Griffon) – Blast forth more crackling pillars of electricity. Trigger Heart – Keep Nightmare in the fray longer. Dante Dante’s Many Tricks – Finally playing as Dante is rad, but his bounty of weapons and styles can make him a lot to handle. Avoid the urge to quickly buy complicated new skills and take time to practice Dante’s dual pistols, shotgun, swordplay, and melee-based weapons. Each weapon combination can be paired with a flashy combat Style like Trickster or Royal Guard, so there’s a lot to explore before digging deeper. Switch Up Styles – Remember to try Dante’s four unique styles in addition to juggling his many guns and melee weapons. The Swordmaster and Gunslinger Styles have signature moves associated with each weapon (break dance with Balrog or brandish a shotgun like nunchucks. Mix and match! Must-Have Dante Skills Stinger — Perfect for reaching far-off baddies. Ari Hike — Double jump to reach hidden areas. Trigger Heart — Stay in Devil Trigger mode longer. Above all, have fun! Don’t put too much performance pressure on your first DMC5 run (grades aren’t everything). Missions can be replayed at any time, and unlockable difficulty modes present more opportunities to hone your skills. Your weapons and purchased abilities even carry over into other difficulty modes. Good luck, and stay stylish! View the full article
  27. Starting March 26th, put the power of a full army – even dragons – at your fingertips and conquer the VR battlefield as Skyworld launches on PlayStation VR! Skyworld is a VR wargame from the same team that brought you Arizona Sunshine. This time, we’re putting you at the helm of a kingdom at war in VR. Build your army from a huge variety of units – from snipers to siege tanks and flying fortresses – conquer all worlds and wage war against friends online! Obliterating your friends in multiplayer will have an even more permanent, shove-it-in-their-faces effect with the all-new multiplayer features that we have added to Skyworld PS VR. A persistent leveling system will have you earn XP based on your single player and PvP victories and completing the game’s all-new daily challenges. Level up to unlock special avatars an earn a place on the new Skyworld PS VR leaderboards. Can you stand among the global top 10? If you prefer to wage war in single player, Skyworld offers a full-sized single player campaign that has you start out with a small but growing army on a royal conquest across all Skyworlds. In a place where worlds dot the sky like stars – worlds with cores of magic, old as time through very much alive – demons have spilled into the once prosperous planets driven by a lust for their magical power. It’s up to you to deliver them from darkness. Skyworld heads to war on PlayStation VR on March 26th, 2019. We hope to see you on the battlefield! View the full article
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